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HTG1395 Datasheet(PDF) 4 Page - Holtek Semiconductor Inc

Part # HTG1395
Description  3-in-1 LCD Game
PDF  21 Pages
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Manufacturer  HOLTEK [Holtek Semiconductor Inc]
Direct Link  http://www.holtek.com
Logo HOLTEK - Holtek Semiconductor Inc

HTG1395 Datasheet(HTML) 4 Page - Holtek Semiconductor Inc

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HTG1395
4
August 18, 2000
START/PAUSE key is pressed in the play
mode, the game goes into the PAUSE
mode.
-
If the game is not resumed within two
minutes, power is automatically turned
off.
-
When the power is turned off in the
²PAUSE² mode (either automatically or
manually) and then turned on again, the
image remains frozen in the PAUSE
mode. Press the START/PAUSE key to
continue the game .
-
In the PAUSE mode, if no key is pressed
in two minutes, power is automatically
turned off.
-
When a game is finished or momentarily
at power off, the highest recent score and
difficulty level are updated.
¨
Counting methods
-
For each instance that an opponent¢s car
is avoided, add 10 points to the score.
-
To get an award once will obtain 10~70
points (In random mode)
Note: The highest score is 9990. Once this
score has been reached, it restarts counting
from 0.
¨
Sound effects
-
Game starting music
-
Car forward sound
-
Game over music
-
The prize appear on the screen sound
-
Increase point sound
-
Speed up sound
-
Break sound
Key description ¾ Soccer
Pad Bonding: PS2,PS3 connect to VDD
· RESET
This key will restart the entire system, reset
the score to zero and clear the memory. To test
the LCD, simultaneously press RESET and
START/PAUSE, then release the RESET key.
All the patterns used by game will be dis-
played.
· ON/OFF
This is the power on and power off key.
Pressing once turns the power on (i.e. initial-
ize the game), pressing again turns the power
off.
· START/PAUSE
Pressing this button starts or suspends the
game. Pressing once upon initialization starts
the game. Pressing the button again, after the
game has started, suspends the action in its
current state. The action will resume upon
pressing the key again. The action will be en-
abled alternately between suspension and ac-
tivity on each depression of the key.
· A
Selection key. Pressing this key in the demo
mode can choose LEVEL I.
· B
Selection key. Pressing this key in the demo
mode can choose LEVEL II.
· LEFT
Direction key. Pressing this key can make the
goalie move to the left.
· RIGHT
Direction key. Pressing this key can make the
goalie move to the right.
· MUTE
This key switches off or switches on the
sound. When the game is switches on, the
sound effects and music are automatically en-
abled. Pressing the MUTE key once switches
off the sound. Pressing the MUTE again
switches on the sound.
The sound effects and music will be enabled
alternately between OFF and ON states on
each depression of the key.
¨
Operational description
-
Press RESET and START/PAUSE, then
release the RESET key. All the pattern
dots are shown on the screen. Press any
key if you choose to operate or play a
game, if not, the demonstration will go on.



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