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MPC8280 Datasheet(PDF) 707 Page - Freescale Semiconductor, Inc |
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MPC8280 Datasheet(HTML) 707 Page - Freescale Semiconductor, Inc |
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707 / 1386 page ![]() MPC8280 PowerQUICC II Family Reference Manual, Rev. 1 Freescale Semiconductor 21-1 Chapter 21 SCC UART Mode The universal asynchronous receiver transmitter (UART) protocol is commonly used to send low-speed data between devices. The term asynchronous is used because it is not necessary to send clocking information along with the data being sent. UART links are typically 38400 baud or less and are character-based. Asynchronous links are used to connect terminals with other devices. Even where synchronous communications are required, the UART is often used as a local port to run board debugger software. The character format of the UART protocol is shown in Figure 21-1. Figure 21-1. UART Character Format Because the transmitter and receiver operate asynchronously, there is no need to connect the transmit and receive clocks. Instead, the receiver oversamples the incoming data stream (usually by a factor of 16) and uses some of these samples to determine the bit value. Traditionally, the middle 3 of the 16 samples are used. Two UARTs can communicate using this system if the transmitter and receiver use the same parameters, such as the parity scheme and character length. When data is not sent, a continuous stream of ones is sent (idle condition). Because the start bit is always a zero, the receiver can detect when real data is once again on the line. UART specifies an all-zeros break character, which ends a character transfer sequence. The most popular protocol that uses asynchronous characters is the RS-232 standard, which specifies baud rates, handshaking protocols, and mechanical/electrical details. Another popular format is RS-485, which defines a balanced line system allowing longer cables than RS-232 links. Even synchronous protocols like HDLC are sometimes defined to run over asynchronous links. The Profibus standard extends UART protocol to include LAN-oriented features such as token passing. All standards provide handshaking signals, but some systems require only three physical lines—Tx data, Rx data, and ground. Many proprietary standards have been built around the UART’s asynchronous character frame, some of which implement a multidrop configuration where multiple stations, each with a specific address, can be present on a network. In multidrop mode, frames of characters are broadcast with the first character acting as a destination address. To accommodate this, the UART frame is extended one bit to distinguish address characters from normal data characters. UART TCLK UART TXD 8x, 16x, or 32x Start Bit Addr Bit Parity Bit (Optional) 5, 6, 7, or 8 data bits with the least significant bit first 9/16 to 2 stop bits (Not to scale) |
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