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PIC18LF4331 Datasheet(PDF) 62 Page - Microchip Technology |
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PIC18LF4331 Datasheet(HTML) 62 Page - Microchip Technology |
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62 / 392 page ![]() PIC18F2331/2431/4331/4431 DS39616D-page 62 2010 Microchip Technology Inc. 6.1.1 PROGRAM COUNTER The Program Counter (PC) specifies the address of the instruction to fetch for execution. The PC is 21 bits wide and contained in three 8-bit registers. The low byte, known as the PCL register, is both readable and writ- able. The high byte (PCH register) contains the PC<15:8> bits and is not directly readable or writable. Updates to the PCH register are performed through the PCLATH register. The upper byte is the PCU register and contains the bits, PC<20:16>. This register is also not directly readable or writable. Updates to the PCU register are performed through the PCLATU register. The contents of PCLATH and PCLATU are transferred to the program counter by any operation that writes to the PCL. Similarly, the upper two bytes of the program counter are transferred to PCLATH and PCLATU by an operation that reads PCL. This is useful for computed offsets to the PC (see Section 6.1.4.1 “Computed GOTO” ). The PC addresses bytes in the program memory. To prevent the PC from becoming misaligned with word instructions, the Least Significant bit of the PCL is fixed to a value of ‘0‘. The PC increments by two to address sequential instructions in the program memory. The CALL, RCALL, GOTO and program branch instruc- tions write to the program counter directly. For these instructions, the contents of PCLATH and PCLATU are not transferred to the program counter. 6.1.2 RETURN ADDRESS STACK The return address stack allows any combination of up to 31 program calls and interrupts to occur. The PC (Program Counter) is pushed onto the stack when a CALL or RCALL instruction is executed, or an interrupt is Acknowledged. The PC value is pulled off the stack on a RETURN, RETLW or a RETFIE instruction. PCLATU and PCLATH are not affected by any of the RETURN or CALL instructions. The stack operates as a 31-word by 21-bit RAM and a 5-bit Stack Pointer, with the Stack Pointer initialized to 00000b after all Resets. There is no RAM associated with Stack Pointer, 00000b. This is only a Reset value. During a CALL type instruction, causing a push onto the stack, the Stack Pointer is first incremented and the RAM location pointed to by the Stack Pointer is written with the contents of the PC (already pointing to the instruction following the CALL). During a RETURN type instruction, causing a pop from the stack, the contents of the RAM location pointed to by the STKPTR are transferred to the PC and then the Stack Pointer is decremented. The stack space is not part of either program or data space. The Stack Pointer is readable and writable, and the address on the top of the stack is readable and writable through the Top-of-Stack (TOS) Special Function Registers. Data can also be pushed to, or popped from, the stack using the Top-of-Stack SFRs. Status bits indicate if the stack is full, has overflowed or underflowed. 6.1.2.1 Top-of-Stack Access The top of the stack is readable and writable. Three register locations, TOSU, TOSH and TOSL, hold the contents of the stack location pointed to by the STKPTR register (Figure 6-3). This allows users to implement a software stack if necessary. After a CALL, RCALL or interrupt, the software can read the pushed value by reading the TOSU, TOSH and TOSL registers. These values can be placed on a user-defined software stack. At return time, the software can replace the TOSU, TOSH and TOSL and do a return. The user must disable the global interrupt enable bits while accessing the stack to prevent inadvertent stack corruption. 6.1.2.2 Return Stack Pointer (STKPTR) The STKPTR register (Register 6-1) contains the Stack Pointer value, the STKFUL (Stack Full) status bit and the STKUNF (Stack Underflow) status bits. The value of the Stack Pointer can be 0 through 31. The Stack Pointer increments before values are pushed onto the stack and decrements after values are popped off the stack. At Reset, the Stack Pointer value will be zero. The user may read and write the Stack Pointer value. This feature can be used by a Real-Time Operating System (RTOS) for return stack maintenance. After the PC is pushed onto the stack 31 times (without popping any values off the stack), the STKFUL bit is set. The STKFUL bit is cleared by software or by a POR. The action that takes place when the stack becomes full depends on the state of the STVREN (Stack Over- flow Reset Enable) Configuration bit. (Refer to Section 23.1 “Configuration Bits” for a description of the device Configuration bits.) If STVREN is set (default), the 31st push will push the (PC + 2) value onto the stack, set the STKFUL bit and reset the device. The STKFUL bit will remain set and the Stack Pointer will be set to zero. If STVREN is cleared, the STKFUL bit will be set on the 31st push and the Stack Pointer will increment to 31. Any additional pushes will not overwrite the 31st push and STKPTR will remain at 31. |
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